With any balanced point count system, a count of "0" indicates that the high cards and low cards are evenly balanced in the remaining deck(s). The zero count is the "pivot" count that always tells the player that the value of the cards remaining to be dealt has returned to whatever the house edge was right off the top of the deck(s). The pivot count is the running count that we would have if we counted down all of the cards in the deck or decks.

With a balanced count, the pivot is always zero, and it always indicates that the cards have returned to the "normal" house edge off the top. With the Red Seven Count, because it is unbalanced, our pivot count is two times the number of decks in play, since there is an imbalance of +2 in the card point values for each deck. And, instead of indicating to us that the cards remaining have the normal house edge off the top, the Red Seven pivot indicates that the player's advantage has risen by 1% over the house edge. The Red Seven pivot is a much more useful and common point of reference for a card counter who desires to know when to raise his bet and alter his strategy. The imbalance in the count values allows us to make our most important betting and strategy decisions by running count, with no deck estimates or "true count" adjustments.

But there is a more practical way to use unbalanced counts for players who are frequently changing games, playing against various numbers of decks, and especially if using extended strategy indices. Instead of altering the pivot count according to the number of decks in play, you can alter the starting count so that the pivot will always be 0. Instead of starting your count at 0 off the top of the deck(s), subtract the pivot count from 0, and start counting at a negative number. Then, regardless of the number of decks in play, when your running count rises to 0, you raise your bet.

In 1986, when Ken Uston hired me to help him devise his unbalanced SS Count, he wanted to provide more complete strategy tables, with separate sets of charts for each number of decks. Since Uston's level-three count had an imbalance of +4 per deck, his 8-deck pivot was +32, and his index number for hitting 15 against 10 was +44. His 6-deck index for the same decision was +33, and his 4-deck index for 14 against 10 was +40. Even his 2-deck number was +22. Ken felt these numbers were unwieldy, and I agreed.

The device we decided to use for the SS Count was a "Starting Count" other than zero. Multiplying the number of decks in play by -4, the SS one-deck starting count became -4; the eight-deck starting count became -32. Thus, the SS pivot was always 0, regardless of the number of decks in play, and the strategy charts look a lot less intimidating. A few years later, when George C. developed an unbalanced version of my Zen Count, he used the same device.

With the Red Seven Count, we'll use this technique for adjusting the starting count, always multiplying -2 by the number of decks in play to get the starting count. For example, the 4-deck starting count is -8 (-2 x 4). This methodology will always make your pivot equal zero.

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