# Decks Starting Count
1 -2
2 -4
3 -6
4 -8
5 -10
6 -12
7 -14
8 -16
Now, when you practice counting, always start at the appropriate starting count for the number of decks in play. Your pivot is always 0, and when you come to the end of the deck(s), you should always have a final running count of 0 as well.
The Red Seven Betting Strategy
Once you're comfortable counting, you can begin to apply the Red Seven betting strategy at the tables. When counting in a casino you always begin your count after each shuffle with the starting count that corresponds to the number of decks in play, as above. Any time your running count is 0 your advantage will have risen by about 1% over your starting advantage. This 0 pivot is a good indicator of when to raise your bet for nearly all the blackjack games available in this country; about 80% of the games have a starting advantage between -0.4% and -0.6%. So, your 0 pivot usually indicates an advantage for you of approximately 1/2%. (In a later section, you will find a method for determining the house's starting advantage more precisely, according to the exact rules and the number of decks in play.)
Simply stated, the Red Seven betting strategy is to bet more when your running count is 0 or higher, and less (or nothing) when your running count is negative. Your betting spread is the amount of your smallest bet compared to the amount of your biggest bet. This may be expressed in either dollars or "units." Example: If your smallest bet is $5 and your biggest bet is $50, then your betting spread is $5-50. In units, this may be expressed as a spread of 1-10.
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With any balanced point count system, a count of "0" indicates that the high cards and low cards are evenly balanced in the remaining deck(s). The zero count is the "pivot" count that always tells the player that the value of the cards remaining to be dealt has returned to whatever the house edge was right off the top of the deck(s). The pivot count is the running count that we would have if we counted down all of the cards in the deck or decks.
With a balanced count, the pivot is always zero, and it always indicates that the cards have returned to the "normal" house edge off the top. With the Red Seven Count, because it is unbalanced, our pivot count is two times the number of decks in play, since there is an imbalance of +2 in the card point values for each deck. And, instead of indicating to us that the cards remaining have the normal house edge off the top, the Red Seven pivot indicates that the player's advantage has risen by 1% over the house edge. The Red Seven pivot is a much more useful and common point of reference for a card counter who desires to know when to raise his bet and alter his strategy. The imbalance in the count values allows us to make our most important betting and strategy decisions by running count, with no deck estimates or "true count" adjustments.
But there is a more practical way to use unbalanced counts for players who are frequently changing games, playing against various numbers of decks, and especially if using extended strategy indices. Instead of altering the pivot count according to the number of decks in play, you can alter the starting count so that the pivot will always be 0. Instead of starting your count at 0 off the top of the deck(s), subtract the pivot count from 0, and start counting at a negative number. Then, regardless of the number of decks in play, when your running count rises to 0, you raise your bet.
In 1986, when Ken Uston hired me to help him devise his unbalanced SS Count, he wanted to provide more complete strategy tables, with separate sets of charts for each number of decks. Since Uston's level-three count had an imbalance of +4 per deck, his 8-deck pivot was +32, and his index number for hitting 15 against 10 was +44. His 6-deck index for the same decision was +33, and his 4-deck index for 14 against 10 was +40. Even his 2-deck number was +22. Ken felt these numbers were unwieldy, and I agreed.
The device we decided to use for the SS Count was a "Starting Count" other than zero. Multiplying the number of decks in play by -4, the SS one-deck starting count became -4; the eight-deck starting count became -32. Thus, the SS pivot was always 0, regardless of the number of decks in play, and the strategy charts look a lot less intimidating. A few years later, when George C. developed an unbalanced version of my Zen Count, he used the same device.
With the Red Seven Count, we'll use this technique for adjusting the starting count, always multiplying -2 by the number of decks in play to get the starting count. For example, the 4-deck starting count is -8 (-2 x 4). This methodology will always make your pivot equal zero.
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